Monday, January 07, 2008

Great news!

I’ve completed* a version of Dave’s Adventure! Dave’s Adventure: Escape from Suburbia will be available online here and at alesserevil.com as soon as I can.

The Dave’s Adventure series was started during the summer of 2006. I wanted to design a game similar to that of Nintendo’s Zelda series with the main character exploring a large world, solving puzzles and finding secrets to eventually beat the game. Because Dave was my first attempt at this style of gaming I know that I would never reach that level of complexity or popularity but I wanted a similar series of my own.
My first attempt was foiled by a computer failure. Despite that set back I had learned a lot about how to program movement and simple character animation. The next version became to complex for me to finish. I was using similar ideas from the first one but soon realized this second version was becoming too much for my ability at the time. Even after programming difficulties and a computer failure, I never gave up trying to program a working game.
In September of 2007, I started work on the third version by coming up with a simple story. I scaled down the size and simplified certain programming issues which allowed me not to worry so much about the over all production and fix the minor problems that would arise. With everything working so well I knew I could finish this version of Dave’s Adventure.
And now I have.

Dave’s Adventure: Escape from Suburbia, brings Dave to the middle of what seems like an endless suburban neighborhood. In order to free himself from the monotony, Dave must find the missing Keys and Map Pieces to unlock and find the Secret Door. The following misleading labyrinth of Tunnels will guide Dave to the Hidden Temple where a Coded Mural awaits to be unlocked.

~

* The game is complete however I have a zillion ideas of extra things I would love to put in the game. I’ve decided to stop editing this version instead of taking another couple of weeks to add them. Perhaps following versions will be more elaborate as I perfect my programming skills and knowledge.

No comments: